Developed for virtual reality head mounted displays such has Google Cardboard : https://www.google.com/get/cardboard/ Features : • All-native rendering utilizing OpenGL ES 2.0 • Supports ASCII files with X, Y, Z and Intensity (optional), whose columns are separated by " " • Supports point clouds up to 2 million points (depends on the smartphone GPU) • Selectable vertex/point coloring method : elevation or scalar field • Supports of Wavefront .obj files to render triangle mesh • Initial camera position and point size parameterizable • 3D fly through mode enabled by the magnet trigger Tested on : Sony Xperia Z3 Compact Beta testers : Etienne Lamy, Mélanie Le Febvre and Alexandra de Heering Gimp guru : Rohit M. George